diff --git a/game/model/level.scm b/game/model/level.scm index 55d0945..b38a2dc 100644 --- a/game/model/level.scm +++ b/game/model/level.scm @@ -1,4 +1,5 @@ (define-module (game model level) + #:use-module (game util assets) #:use-module (ice-9 match) #:use-module (ice-9 pretty-print) #:use-module (ice-9 textual-ports) @@ -69,7 +70,7 @@ (%make-level width height tiles #f #f entities))) (define (level-parse-file filename) - (level-parse (call-with-input-file filename get-string-all))) + (level-parse (call-with-input-file (asset-file-name filename) get-string-all))) (define (level-tile-at-row-col level row col )