use relative paths for assets
This commit is contained in:
parent
e71b0bb158
commit
548cddc89d
6 changed files with 52 additions and 43 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -14,3 +14,4 @@
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/gnu/
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/gnu/
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/bloatrunner
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/bloatrunner
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/*.tar.gz
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/*.tar.gz
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publish
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@ -9,6 +9,7 @@ AM_SILENT_RULES([yes])
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AC_CONFIG_FILES([Makefile])
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AC_CONFIG_FILES([Makefile])
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AC_CONFIG_FILES([pre-inst-env], [chmod +x pre-inst-env])
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AC_CONFIG_FILES([pre-inst-env], [chmod +x pre-inst-env])
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AC_CONFIG_FILES([bloatrunner], [chmod +x bloatrunner])
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AC_CONFIG_FILES([bloatrunner], [chmod +x bloatrunner])
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AC_CONFIG_FILES([publish], [chmod +x publish])
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GUILE_PKG([3.0])
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GUILE_PKG([3.0])
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GUILE_PROGS
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GUILE_PROGS
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@ -78,7 +78,7 @@
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(%make-level width height tiles)))
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(%make-level width height tiles)))
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(define (level-parse-file filename)
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(define (level-parse-file filename)
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(level-parse (call-with-input-file (assets-file-name filename) get-string-all)))
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(level-parse (call-with-input-file filename get-string-all)))
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(define (level-tile-at-row-col level row col )
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(define (level-tile-at-row-col level row col )
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@ -13,20 +13,26 @@
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(define hero-texture #f)
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(define hero-texture #f)
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(define hero-atlas #f)
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(define hero-atlas #f)
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(define prefix (or (getenv "ASSET_DIR") "." ))
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(define (assets-location)
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(if (current-filename)
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(pk "Assets location: " (string-append (dirname (current-filename)) "/../.."))
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(define (assets-file-name name)
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(or (getenv "ASSET_DIR") "." ))
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(string-append prefix "/" name)
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)
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)
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(define (assets-file-name . names)
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"Return the full path of a file in the assets directory. The file is
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specified by a list of names, which are joined together. The
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ASSET_DIR environment variable can be used to specify a prefix to the
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asset directory."
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(string-append (assets-location) "/" (string-join names "/")))
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(define (read-level-map filename)
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(define (read-level-map filename)
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(call-with-input-file get-string-all))
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(call-with-input-file filename get-string-all))
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(define (assets-map-levels f)
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(define (assets-map-levels f)
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(map f
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(map f
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(map (lambda (filename)(string-append prefix "/assets/levels/" filename))
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(map (lambda (filename)(assets-file-name "assets/levels/" filename))
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(scandir (assets-file-name "assets/levels")
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(scandir (assets-file-name "assets/levels")
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(lambda (filename) (string-suffix? ".map" filename ))))))
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(lambda (filename) (string-suffix? ".map" filename ))))))
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36
publish.in
Normal file
36
publish.in
Normal file
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@ -0,0 +1,36 @@
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ITCH_CHANNEL=snamellit/Bloatrunner
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if [[ ! -f Makefile ]]; then
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make distclean
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fi
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./bootstrap.sh
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./configure GUILE=$(which guile)
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make -j16
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make dist
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SOURCETAR="@PACKAGE@-@VERSION@.tar.gz"
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if [ -f "$SOURCETAR" ]; then
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echo "Found source tarball $SOURCE"
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BASENAME="@PACKAGE@-@VERSION@"
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echo releasing $BASENAME
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butler push $SOURCETAR $ITCH_CHANNEL:source
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TARBALL=$(guix pack -R -Sbloatrunner=bin -L .guix/modules bloatrunner)
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echo created $TARBALL
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TARGETNAME=/tmp/$BASENAME-linux-x86_64.tar.gz
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echo copy $TARBALL to $TARGETNAME
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rm -f $TARGETNAME
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cp $TARBALL $TARGETNAME
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echo push $TARGETNAME
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butler push $TARGETNAME $ITCH_CHANNEL:linux-x86_64
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else
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echo "No source tarball found"
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exit 1
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fi
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35
publish.sh
35
publish.sh
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@ -1,35 +0,0 @@
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ITCH_CHANNEL=snamellit/Bloatrunner
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if [[ ! -f Makefile ]]; then
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make distclean
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fi
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./bootstrap.sh
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./configure GUILE=$(which guile)
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make -j16
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make dist
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SOURCETAR=$(ls bloatrunner-*.tar.gz | head -n 1)
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if [ -f "$SOURCETAR" ]; then
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echo "Found source tarball $SOURCE"
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BASENAME=$(basename $SOURCETAR .tar.gz)
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echo releasing $BASENAME
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butler push $SOURCETAR $ITCH_CHANNEL:source
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TARBALL=$(guix pack -R -Sbloatrunner=bin -L .guix/modules bloatrunner)
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echo created $TARBALL
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TARGETNAME=/tmp/$BASENAME-linux-x86_64.tar.gz
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echo copy $TARBALL to $TARGETNAME
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rm -f $TARGETNAME
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cp $TARBALL $TARGETNAME
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echo push $TARGETNAME
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butler push $TARGETNAME $ITCH_CHANNEL:linux-x86_64
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else
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echo "No source tarball found"
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exit 1
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fi
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