update package and todo

This commit is contained in:
Peter Tillemans 2024-05-23 13:29:21 +02:00
parent ed93ada41c
commit aa12c340e9
2 changed files with 6 additions and 6 deletions

View file

@ -47,9 +47,9 @@
(let* ((out (assoc-ref outputs "out"))
(guile (assoc-ref inputs "guile"))
(guile-opengl (assoc-ref inputs "guile-opengl"))
(guile-sdl22 (assoc-ref inputs "guile-sdl2"))
(guile-sdl2 (assoc-ref inputs "guile-sdl2"))
(chickadee (assoc-ref inputs "guile-chickadee"))
(deps (list out chickadee guile))
(deps (list out guile-opengl guile-sdl2 chickadee guile))
(effective (read-line
(open-pipe* OPEN_READ
(string-append guile "/bin/guile")

View file

@ -36,7 +36,7 @@ let the _others_ fall in so you can pass over their head.
So now, go out, collect the keys and maintain a healthy diet!
* Game Plan [7/16]
* Game Plan [9/16]
- [X] start project organization
- [X] select some assets to start with
@ -45,11 +45,11 @@ So now, go out, collect the keys and maintain a healthy diet!
- [X] create hero entity
- [X] implement hero movement
- [X] create other entity
- [-] bundle game for distribution
- [X] bundle game for distribution
- [X] add assets to the package
- [X] wrap the script to find the libraries
- [ ] ensure the assets can be found by the render packages
- [ ] upload to itch.io
- [X] ensure the assets can be found by the render packages
- [X] upload to itch.io
- [ ] automate upload to itch.io
- [ ] create other's AI
- [ ] add keys and portal