Commit graph

7 commits

Author SHA1 Message Date
6d6dba55f7 tweak x-offset of hero sprite 2024-05-21 14:02:55 +02:00
79030d57e9 update makefile with additional sources 2024-05-21 13:56:33 +02:00
67ad81d9f7 fixed sprite-batch size for bigger levels 2024-05-21 13:55:12 +02:00
8dcf58661b add hero initialisation 2024-05-21 12:48:43 +02:00
e27621b86b add inputs detection and allow level tile inspection 2024-05-21 00:56:54 +02:00
98b8d18e1c split hero entity in model and render module 2024-05-20 19:49:32 +02:00
8222f5548f refactor in model and render domains. Update README
Stuff got ugly so some more refactoring. I want rendering
completely independent from the game logic, i.e. so that
becomes a pure projection from the state (for some value of pure).

Also added the main game idea in the README and added a plan.
2024-05-20 14:40:57 +02:00