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e930629b76
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aa12c340e9
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aa12c340e9 | |||
ed93ada41c |
3 changed files with 8 additions and 7 deletions
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@ -47,9 +47,9 @@
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(let* ((out (assoc-ref outputs "out"))
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(guile (assoc-ref inputs "guile"))
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(guile-opengl (assoc-ref inputs "guile-opengl"))
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(guile-sdl22 (assoc-ref inputs "guile-sdl2"))
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(guile-sdl2 (assoc-ref inputs "guile-sdl2"))
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(chickadee (assoc-ref inputs "guile-chickadee"))
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(deps (list out chickadee guile))
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(deps (list out guile-opengl guile-sdl2 chickadee guile))
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(effective (read-line
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(open-pipe* OPEN_READ
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(string-append guile "/bin/guile")
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@ -36,7 +36,7 @@ let the _others_ fall in so you can pass over their head.
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So now, go out, collect the keys and maintain a healthy diet!
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* Game Plan [7/16]
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* Game Plan [9/16]
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- [X] start project organization
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- [X] select some assets to start with
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@ -45,11 +45,11 @@ So now, go out, collect the keys and maintain a healthy diet!
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- [X] create hero entity
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- [X] implement hero movement
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- [X] create other entity
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- [-] bundle game for distribution
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- [X] bundle game for distribution
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- [X] add assets to the package
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- [X] wrap the script to find the libraries
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- [ ] ensure the assets can be found by the render packages
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- [ ] upload to itch.io
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- [X] ensure the assets can be found by the render packages
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- [X] upload to itch.io
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- [ ] automate upload to itch.io
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- [ ] create other's AI
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- [ ] add keys and portal
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@ -1,4 +1,5 @@
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(define-module (game model level)
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#:use-module (game util assets)
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#:use-module (ice-9 match)
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#:use-module (ice-9 pretty-print)
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#:use-module (ice-9 textual-ports)
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@ -69,7 +70,7 @@
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(%make-level width height tiles #f #f entities)))
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(define (level-parse-file filename)
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(level-parse (call-with-input-file filename get-string-all)))
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(level-parse (call-with-input-file (asset-file-name filename) get-string-all)))
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(define (level-tile-at-row-col level row col )
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