Commit graph

11 commits

Author SHA1 Message Date
8332dca1fc render others and integrate model in main 2024-05-22 12:53:01 +02:00
6dd52bea3d fix title, reduce chattiness 2024-05-21 21:45:48 +02:00
e130cac03b basic movement of hero is kind of working. 2024-05-21 17:52:30 +02:00
ca177bd570 add x/y accessors to hero 2024-05-21 13:36:48 +02:00
8dcf58661b add hero initialisation 2024-05-21 12:48:43 +02:00
e27621b86b add inputs detection and allow level tile inspection 2024-05-21 00:56:54 +02:00
98b8d18e1c split hero entity in model and render module 2024-05-20 19:49:32 +02:00
8222f5548f refactor in model and render domains. Update README
Stuff got ugly so some more refactoring. I want rendering
completely independent from the game logic, i.e. so that
becomes a pure projection from the state (for some value of pure).

Also added the main game idea in the README and added a plan.
2024-05-20 14:40:57 +02:00
525e671d41 draw level from the tilemap now works 2024-05-19 21:54:30 +02:00
dffd74cb8c level data and parser. 2024-05-19 18:48:18 +02:00
Peter Tillemans
23b75d36fd add dthompson game template 2024-05-17 23:49:31 +02:00