bloatrunner/game/main.scm
2024-05-17 23:49:31 +02:00

38 lines
1.2 KiB
Scheme

;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (game main)
#:use-module (chickadee)
#:use-module (chickadee math vector)
#:use-module (chickadee graphics sprite)
#:use-module (chickadee graphics texture)
#:use-module (system repl coop-server)
#:export (launch-game))
(define sprite-position (vec2 256.0 176.0))
(define sprite-texture #f)
(define repl #f)
(define (load)
(set! sprite-texture (load-image "assets/images/chickadee.png"))
(set! repl (spawn-coop-repl-server)))
(define (update _dt)
(poll-coop-repl-server repl))
(define (draw _alpha)
(draw-sprite sprite-texture sprite-position))
(define (launch-game args)
(run-game #:load load
#:update update
#:draw draw))