Peter Tillemans
9cd0cba597
first draft of level support
2024-05-09 23:02:40 +02:00
Peter Tillemans
e10f22ceb1
introduce play level
2024-05-09 22:47:13 +02:00
Peter Tillemans
bed4eee1e9
added assets for new levels and refactored as preparation
2024-05-04 11:26:54 +02:00
Peter Tillemans
8c46f0f721
tuned physics to 60hz display refresh rate
2024-05-03 20:01:15 +02:00
Peter Tillemans
4fcd44dd92
added support for packaging with deploy
2024-05-03 15:40:55 +02:00
Peter Tillemans
cd1420c4a4
package solution
2024-05-03 15:39:50 +02:00
Peter Tillemans
0b37163e62
added highscores
2024-05-03 01:31:27 +02:00
Peter Tillemans
52b6640c99
refine text and restart controls
2024-05-01 15:39:34 +02:00
Peter Tillemans
23cdd912cf
add score in display.
2024-05-01 11:57:14 +02:00
ba69ed8d03
add game state machine
2024-05-01 11:17:12 +02:00
Peter Tillemans
d946b38235
show prize after last pipe
2024-04-28 15:11:20 +02:00
Peter Tillemans
f57d30fd5a
add random pipes
2024-04-28 14:18:49 +02:00
Peter Tillemans
22c7398e63
add parallax background
...
- scaled assets to 960x540 and adjusted window for that size
- adjusted ground level
- collect background and foreground actions in functions
- tuned physics
2024-04-28 13:59:52 +02:00
Peter Tillemans
b6dd72aeb8
add pipe tests
2024-04-27 13:34:41 +02:00
Peter Tillemans
c0957683c8
add tests to gameplan
2024-04-27 09:48:32 +02:00
Peter Tillemans
cc01c77c66
add tests for ball entity
2024-04-27 09:47:19 +02:00
Peter Tillemans
8d059e9468
add game plan and assets for background
2024-04-27 09:22:20 +02:00
Peter Tillemans
da2ecd6070
added pipe collision detection
...
refactored ball and pipes as separate entities.
Added collision detection for the ball and pipes.
Ball now turns red when colliding with pipes.
2024-04-27 08:50:33 +02:00
Peter Tillemans
557655e603
fix speed and start tests
2024-04-25 23:05:15 +02:00
Peter Tillemans
508f52ef2c
initial commit
2024-04-18 21:50:05 +02:00